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41. Bistot=? - in EVE General Discussion [original thread]
Quote: Real World minerals: http://mineral.galleries.com/minerals/byname-b.htm http://mineral.galleries.com/minerals/silicate/pyroxene.htm HEDENBERGITE and SPODUMENE
- by Dan Forever - at 2003.09.20 12:00:00
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42. Scordite Planets - in EVE General Discussion [original thread]
problem is, if you don't leave them alone, someone else will, and what about the belts that are completely baby roidish? no sizable roids at all? I think the problem is similar to that, but on a galaxy wide scale. Some systems are less inhabited ...
- by Dan Forever - at 2003.09.20 11:54:00
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43. Scordite Planets - in EVE General Discussion [original thread]
I see it, and I can testify that Inquisitus found that exact roid before Abbadon. Sorry Abba, you need to try harder, there are some roids in the jachanu system (khanid region) that prevent you from jumping into a roid belt because they spew yo...
- by Dan Forever - at 2003.09.20 11:16:00
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44. Real Estate Agent - in EVE General Discussion [original thread]
ah but getting an office in gehi in the first place, thats the real problem in your theory
- by Dan Forever - at 2003.09.20 11:05:00
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45. ATTRIBUTE DROPS - in Skill Discussions [original thread]
clearing cache won't remove bookmarks, however, clearing prefs will delete bookmark folders (but the new patch fubared them anyway). You can clear your cache and save the portraits if you want (don't delete the sub-folder "portraits"), but bookma...
- by Dan Forever - at 2003.09.19 09:33:00
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46. 1215 / 1217 Bug Compilation List - in Test Server Feedback [original thread]
Tooltips in general don't work. People and places Folders aren't saved Camera doesn't spin around ship when docked Can't view other corp members hangers (security officer) the window just never updates after selecting the persons name.
- by Dan Forever - at 2003.09.18 12:37:00
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47. We are aware of the issue with reading threads with IDs > 32767 - in EVE General Discussion [original thread]
I think it takes longer then 2 minutes to fix, as the number of possible places to have a reference to the thread ID along is quite large and probably spans several different pages. It's easy to fix, just a bit tedious and mind-numbing.
- by Dan Forever - at 2003.09.18 12:29:00
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48. Anchoring Skill not available - in Skill Discussions [original thread]
The new market code was implimented (afaik) so the market isn't updated on downtime but continuously over the day
- by Dan Forever - at 2003.09.17 19:26:00
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49. How many recovering Planetarians? - in EVE General Discussion [original thread]
I was in PA rounds 1-3. I then stopped as you had to pay, but decided to join round 8 as it was the 'last' round. But I regretted it because I never went on attacks as my alliance was always launching when I was asleep. I then played starsphere w...
- by Dan Forever - at 2003.09.16 12:00:00
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50. Scordite Planets - in EVE General Discussion [original thread]
I was mining some 30km-ish scordite roids a while back. I found that my mining drones barely left my side, even though I was apparently 20km away from the roid.
- by Dan Forever - at 2003.09.16 11:51:00
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51. Manufacturing Degradation - in Player Features and Ideas Discussion [original thread]
Blueprint copies are already limited, and Hellmar mentioned 'buying back' the unlimited copies at some point in a CSM chat. So although it's a nice idea, it's not really needed.
- by Dan Forever - at 2003.09.15 11:30:00
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52. The clone system nightmare scenario - in Test Server Feedback [original thread]
When you're killed and reappear at the hospital station, some kind of reminder, beit an evemail or the hospital window automatically opening just to say, you have used your clone, and you should buy a new one. Hell, you could even have a charge fo...
- by Dan Forever - at 2003.09.14 21:08:00
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53. Issues that require IMMEDIATE attention before next patch - in Test Server Feedback [original thread]
Quote: Quote: Quote: I wonder if incompetence is hurting their reasoning? do you know how hard it is to make and maintain a MMO? having thousands of players telling you whats best etc. I think CCP is doing a great job... they...
- by Dan Forever - at 2003.09.14 20:58:00
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54. Warp drive shotdown. - in Test Server Feedback [original thread]
They need a cancel warp button, or if thats too open to exploitation then perhaps the ship shouldn't go into 'warp mode' before it aligns itself? (When you click 'warp to', it will do what it usually does, but you still have control of the ship so...
- by Dan Forever - at 2003.09.14 11:50:00
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55. Re-offending ore theives - harrasement ? - in EVE General Discussion [original thread]
When you're mining and then transferring it to a standard container, that container is, by eve standards, right next to you. Anyone watching this will know that the ore is yours, and if you don't agree with that, you will agree that the ore was mi...
- by Dan Forever - at 2003.09.12 13:17:00
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56. Abort Training...Please Remove - in Skill Discussions [original thread]
I find I keep my progress when I abort. Though when I heard about everyone losing theirs I decided to play it safe and swap skills instead.
- by Dan Forever - at 2003.09.12 10:01:00
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57. Hard working miner looking for corp! - in EVE General Discussion [original thread]
no, it's a new...thing...in the upcoming patch, required for getting the new mineral also in the new patch. A skill and 'tool' are required.
- by Dan Forever - at 2003.09.10 11:08:00
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58. Mammoth - in Ships and Modules [original thread]
Yeah but how often have you got stuck in warp next to an asteroid or a station in a bestower?
- by Dan Forever - at 2003.09.08 16:34:00
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59. Stop and think, too many things are going to hit Amarr ships at once. - in Ships and Modules [original thread]
Ends, look up the word Balance. Thats what CCP are trying to do with their game, and however much you complain, they will not overpower one ship for the sake of someone whos used to having everything in their ship at once.
- by Dan Forever - at 2003.09.08 11:23:00
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60. Learning skills and attributes - in Skill Discussions [original thread]
The formula is: SP / ((P + S/2)(1 + 0.02 * L) SP = Skill Points required P = Primary Attribute S = Secondary Attribute L = Learning Skill Level
- by Dan Forever - at 2003.09.08 10:59:00
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